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The Isildian Forest & Arborel Plains (Level 131-160)
a breed of deer that grows leaves upon its antlers. They are native to the Isildian Forest and surrounding Arborel plains, and are only found within its borders.
forest spirits who protect their homeland, and may offer guidance to those who have lost their way.
a small trickster of a creature that enjoys luring travelers deeper into the woods by leaving trails of berries and other fine edibles.
a small creature no larger than the average thumbnail, they sparkle and glow in the fading light.
a thick, slimy substance that smells and looks like syrup but, is made to keep prey bound in place as it gradually consumes its victim’s life force.
rare creatures sighted by only the purest of heart. Said to roam the meadow in twilight.
a large pig that happily feeds on the vines and small insects of the forest floor.
a swan with feathers of Gold that floats upon Olda’s Pond.
a large bird species that glides easily through the tree tops and open plains looking for unsuspecting prey.
a strange monster born of plants and ancient magic that resembles a lion save for the layers of fauna that make up its body.
lone travelers once believed to be Rangers, driven mad by their years spent lost in the forest. They roam the open plains and woodlands. They are not to be trifled with.
a small patch of murky, muddy water hidden beneath a thin cover of leaves and moss that swallows up all that enter it, never to be seen again.
a large lizard species related to Dragons that can run incredibly fast and camouflage itself in the foliage.
elementals bound to the flowers of the Forest and Plains with a wicked vengeance against all who may pluck, stomp, or pick at their kin.
half-man, half-wolf, and out for blood.
men turned into strange abominations with horns or antlers upon their head and drenched in shadow and vine. Are they from the logging camps?
magical creatures that resemble deer but have human-like faces and can stand on their hind legs. Some may offer guidance and advice, while others are more treacherous.
the head of a lion, body of a goat, and tail of a serpent that hunts the largest prey in the Isildian forest, including Drakes and Sheilas. They have also been seen to pick Crescent Eagles from the air in the open fields should they try their luck.
song maidens unseen but not unheard in the twilight of the forest.
large spiders able to take the form of rocks, waiting to attack.
Katheyrian Lake (Level 115-130)
small creatures that take on the form of beautiful women to lure in their victims.
consumed by murky waters, they howl for aid.
playful creatures of glittering scale that like to jump up to interrupt fishermen as they work.
an elemental that creates whirpools and powerful undertows.
a hulking cross between lizard and fish, it preys on large mammals on the rare occasion it should choose to surface.
a guardian of water and all its life forms.
enchanted trees that shift to alter familiar paths and cause confusion.
ancient beasts said to pull fishermen down into their watery graves.
thick shells make these small opponents tough to crack.
swallowed by the muddy bog waters long ago, a magical force makes them roam the land once more.
Mount Fenrir (Level 101-120)
a magical creature made from clay and mud.
an ancient species of wolves that have adapted to the ever-changing mountain landscape. Powerful teeth and claws are capable of cutting through steel.
with wings that can block out the sunlight and cause tremendous windstorms, they rule over both Mountain and Sky.
a small rabbit-like creature with the antlers of a deer and the attitude of a vicious badger.
goblin-like creatures that lurk in the shadows of caves and ruins scavenging for scraps and pick-pocketing wanderers.
armoured bandits waiting for unsuspecting travelers to wander their way.
larger than regular deer, they roam the Forgotten Valley.
burned by molten metal and driven mad by their painful blisters and sores.
massive birds of prey that swoop down on weary travelers out in the open.
an earth elemental that emerges from the mountainside to strike at will.
Note: Other lower level areas/creatures will be added in the future. Any content authors that would like to write descriptions for lower level monsters. Contact Goz.