70 Online
Game Stats
4,515,205 Battles
55,532,285 Items
70 Online
Game Stats
4,515,205 Battles
55,532,285 Items

Drakor Release History

October 22, 2021

Release v3.34

Multiple Characters! - Enable/Disable Character Feature
- Added a new feature players can disable their character (it will log you off) but then log back in and be able to create a new character from scratch.
- You can create a maximum of 3 characters.
- You can only have 1 character active at a time.
- disabling a character does NOT delete it. You can re-enable that character again without any issues.
- This feature allows new and old players alike to experience the game from the beginning again without the need for any intervention from tech support.
- You can find this feature on the My Acount screen

October 25 2021
- Added "Furball" Animated Pet from the Oct-Dec 2019 promotion. Given out to all who qualified as well added to the Drakor Store.

April 08, 2021

Release v3.331 (this release requires a full browser refresh)

General Updates
- Added in a new feature that when you click on the "you have un-read mail" reminder links they will all disappear from your chat display.

May 12, 2021
Bug Fix: Changed how player trading works, when you add a 2nd amount of the same material (gold or material) into a player trade, the 2nd quantity is the new quantity you wish to trade, it no longer "adds onto" the quantity you had already added.

June 4, 2021
Update: The Sell All feature now has a max limit of 750 items sold at a time. There were a few issues of players selling 1,000s of items at a time which caused an error and for Players to not receive the gold.

February 07, 2021

Release v3.33 (this release requires a full browser refresh)

General Updates
- Updated all game actions to re-try when receiving any error from the server. This should fix the issue with sporadic stuck 100% timers.

February 14, 2021
- Updated so all "easy difficulty" daily quests created that are level 30 or under are now collection/combine daily quests. no more CR or DR or Specific Location/Material quests.
February 19, 2021
- I've extended the Valentine's day event for an extra day. Good luck!
February 20, 2021
- updated sorting for when multiple combat nodes are in a location. they now display Easiest to Hardest. In order.
March 30, 2021
- Found a performance issue with one of the related Equipment Inventory database tables. All actions around your inventory should be much faster to load now, (loading inventory page, sell all, disenchanting, etc.)
April 2, 2021
- I have re-written the Database query that loads your Equipment Inventory pages (Inventory Page). It has been optimized, even players with 10s of thousands of items will have their inventory load much much faster now.

July 18, 2020

Release v3.32 (Note: This release requires a full browser refresh.)

Tradeskills Screen
- Tradeskills Screen now moved to the Overlay Window
- Opening the Tradeskills screen now doesn't interupt any working actions that are currently getting performed
- Added a Skill drop down filter on the Treadeskill page.
- Updated the UI a bit. makes the trades page easier to look at.
- Added "Event Items" to the new drop down filter on the Tradeskills inventory page

Fixed Bug: A few buttons when exploring drakor and exiting pattern trades were pointing to the old tradeskill location.
Fixed Bug: Unlock/Destroy item options when viewing items was missing with the new Tradeskill overlay.
July 19, 2020:
Fixed Bug: Moved the World Map area info tooltip to the bottom left corner, as it was causing problems traveling to Frozen Peaks.
Fixed Bug: Fixed Pagination, Enter key on search (submits form), and the sort order on the tradeskills page now works all together with the Have Mats check box and any search filtering applied.
Update: New players now start with 5,000 gold instead of 500. Any current players with less than 2,000 gold have been increased to 5,000.
July 20, 2020:
Added: Creature Bestiary added to the Manual for Creatures level 101-160.
August 19, 2020:
Added: New Premium "Night Time" profile theme created from the April - June 2020 promo. All players who qualified have been given the new theme.
August 23, 2020:
Added: New 'Cotton Cloudy' pet has been released from Apr/June Promo as well added to the Drakor Store for anyone who missed the promo.
August 24, 2020:
Fixed Bug: Fixed Animated Pet display issue on Premium Armory Pages. (they didn't align correctly with other pet types)
August 25, 2020:
Update: Changed Cotton Cloudy's Drop Type buff to increase Common drops instead of Superior
November 21, 2020
Update: Changed the Disenchanting Item list to sort by Quality then Level.
December 10, 2020
Update: All World Event items have been increased to max level 160.
December 17, 2020
Update: updated dismiss of 10 min inactivity warnings, now clicking on one will dismiss all active messages.

July 05, 2020

Release v3.31 (Note: This release requires a full browser refresh.)

Estates Update
- Fortress has been increased from level 60 to 70.
- Castle has been increased from level 80 to 100.
- Fortified Castle has been increased from level 110 to 130.
- Supreme Castle has been released with a level of 160.
- All Players who had the 3 top tiered Estates have had their buffs increased to the new level ranges.
- Updated the Estates Page to display all available future upgrades a player has.

Fixed Bug: Normal World Combat (over level 30) will not scale similar to dungeon bosses anymore.
Update: Increased Elite & Hard difficulty max/min thresholds a bit.
Update: All Combat Timers have been reduced from 12 seconds to 6 seconds.
Fixed Bug: Equipment Compare wasn't displaying any "missing" (displayed all in red) attributes on the item you were viewing. this is now working again.
Fixed Bug: Fixed Tokens link when viewing your own Armory Page
Fixed Bug: Fixed "Current Offers" link to pop out to a new tab/window on the My Account Page
Update: With Combat Timers reduced. The gold drop amounts from battles have been dropped a bit. The totals will still result in a BOOST to combat gold drops per session.

July 6, 2020:
Fixed Bug: New Enchanting orb created Cloud Orb. (There were Pure Orb x2) All Enchanting patterns 131-160 updated to use Cloud Orbs
Added: New Level 131-160 Ring Pattern added to the Rings make the world go around quest-line.
Added: New "Mystical Cache" Treasure Hunting node, this node is the 4th permanent TH node and will have 2-3x more charges than regular nodes.
Update: All Keys (131-160) have been linked to the new Chests for 131-160.
July 8, 2020:
Fixed Bug: Wyvern and Witik Markings now belong in their corresponding Inscription patterns. There was some duplication across both level ranges.
Added: Added Guild Bank and Hire Offline Worker actions in the new Logging Camp in the 131-160 expansion.
Added: 'Shoddy Tent City' area north of the Logging Camp. This also has Player Market, NPC Vendor, Tinker's Union, World Bank
July 9, 2020:
Update: Frozen nodes base costs have been updated.
Levels 1-70 now are all the same (lowest price),
Levels 71-130 prices have been lowered slightly.
Levels 131-160 are slightly higher and also guild nodes have been increases slightly.
July 10, 2020:
Fixed Bug: When you are over the Dungeon Bosses max level. The Boss will max out their level instead of randomizing their level.

July 04, 2020

Release v3.30 (Note: This release requires a full browser refresh.)

Isildian Forest & Arborel Plains
- New Content for Levels 131-160 Added
- New Areas/Creatures/Drops/etc Created
- Level Maximum Increased from 130 to 160
- Trade Materials and Patterns for 131-160 added for all Trade-skills
- New Creatures and Hunting areas to Conquer
- To Celebrate the Launch, I will enable some global perks for everyone.
- 22 New World Locations to Explore
- New Teleport: Quick Shrine, works the same as direct shrine but is 50% quicker

Dungeons v2.0
- Dungeon bosses has had their level ranges increased.
- Characters over level 30 no longer see bosses with "capped" equipment/battle strategy values
- Bosses now increase in difficulty over level 30 and beyond.
- When your over the Dungeon Bosses max level, their level is Maxed instead of Random
- New "Highest Boss Level" value on Dungeon progress page of your armory to show the highest level of that boss you defeated.

General Updates
- World Map now grows to fit the overlay window with minimum width/height values
- Adjusted the Item/Equipment display styles a bit. Made the Cards display a bit wider than normal.
- There is a new button when displaying Equipment, you click the "Split" button and it shows the Base stats on the item, the Augment Stats and the Enchant Stats all broken down into separate details. You can click the same button (Full) to combine them back for the display view.
- All Treasure Hunting Nodes raised to 160 Max Level
- All World Event Combat nodes raised to 160 Max Level
- Added some extra options for Frozen Node duration: 2/3/12 Hours & 4 Days
- Added a "Last Level Up" Field for Leader-boards. This will show exact timestamp when the person leveled up at their current level. Will help to order the correct leader-board order when players Max out their levels and for "World First" lists.
- Added a "Have Mats" checkbox on the Trade-skill Pattern display screen. If you check this off and hit search, it will hide any patterns that you do not have the materials for right now. It also shows "X patterns hidden from view..." messaging on each page to let you know how many patterns have been hidden because you do not currently have the materials. Hitting the X or just un-checking the box and hitting search again will display the full list again.

Fixed Bug: Gradient Player Titles now display correctly on Players Armory Pages.
Update: Changed the new Silver common drop in Mining to "Dark Silver" as Silver already existed.

May 28, 2020

Release v3.243

Chat Channel Highlight
- small quality of life update to highlight your default chat channel. (requires refresh)

May 31, 2020
Fixed Bug: The game was having issues sending out emails over the last couple days. this has been fixed.
June 12, 2020
Change: Beginner Exp for all Tradeskills has been increase from level 8 to level 20 (and the amount gained at lower levels is increased)
June 16, 2020
Change: World Golem Event combat node level range increased to 1-130

November 24, 2019

Release v3.24

Disenchanting Update
- Now you can select a min-max level range when DEing
- As well you can select what to display in your next DE list (Quality limit)
- Also I capped the response on the next DE item list to 25 items. (should speed up loading)
- Your DE settings save for he duration of your login session.

Combat QoL Update (Requires Browser Refresh)
- You can now use "Enter" hotkey to start the next battle and to also trigger the "Start Battle" button when you find a monster to fight.
- On loss you can now hit Enter key to go Back to Adventure or Back to Arena
- You can now also start combat nodes (Find Creatures) by hitting Enter on the travel screen (if one exists)

General Update
- Fixed some minor issues on the Mobile screen when working tradeskills

v3.241/2: November 26, 2019
Fixed Bug: when hitting enter key in the chat box it would open the arena, also when hitting enter on any input fields (DE min/max, etc)
December 1, 2019
Added: New Pegasus Mount added to the Drakor Store (Double Exp Buff, level 1-130)
December 8, 2019
Fixed Bug: Further added some fixes to the enter key for when travelling around the world. (Thanks to Bl00d for the script fix) (requires refresh)
December 15, 2019
Updated: Combat node level ranges in Reindeer Village been increased from 1-100 to 1-130

September 28, 2019

Release v3.23

Browser Tab QoL Update:
Now when you are working in Drakor. The Icon on the Browser tab will change colors
Over 60% remaining =
30%-60% remaining =
10%-30% remaining =
Under 10% remaining =

Smithing Update:
All Key patterns have been updated: Golemite Keys now take 3 bars (down from 4) and produce 5 keys (up from 3)
Copper/Tin Keys = 2 bars and 4 keys now (up from 3)
All other Key patterns requirements stayed the same, but now produce 5 keys instead of 3.

Fixed Bug: When selling inventory items or changing page # display options. ocassionally you can see a blank page and be stuck on that page. The game will now display a message stating the page is blank and a link to reload your inventory. which will place you on the next available inventory page. (that has items)

September 08, 2019

Release v3.22

General QoL Update
- Added Estimated Time remaining on node depletion (takes into account if other players are on the same node)
- Added Estimated Time remaining on all pattern combines as well.
- The Estimated time is based on your current timer (if you have global timer reduction / food buffs / etc) once those buffs expire you will see the adjusted estimated time after your next action.

Change - Invisibility Buffs: with the changes above, an unforeseen change in Invisibility Buffs have been reported to me. Now that I track some extra data in the game to enable the Estimated Time remaining. The Invis potion will only hide your location in the online list. The last active timestamp might update when you change locations/nodes/etc.

Fixed Bug: Guild nodes now display the correct estimated time to deplete, it was calculating based on all players from all guilds on that node previously.
Fixed Bug: Fixed the error with Disenchanting since the above related code changes.

September 13, 2019
Added: Opening Treasure Hunting Chests now have an estimated time of completion like other trades above.
September 23, 2019
Reminder: Type '/claim stork' in chat if you don't already have the Blue Winged Stork pet. You have until Oct 23rd to claim it, until it's gone until next year.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17